HTML
};
+use constant LEVEL_VALUES => {
+ beginner => 100,
+ easy => 250,
+ medium => 500,
+ hard => 1000,
+};
+
+sub calc_score{
+ my ($user, $problem, $date, $tries) = @_;
+ my $mxscore = LEVEL_VALUES->{problem_level($problem)};
+ my $score = $mxscore;
+ my $timetaken = $date - get_open($problem, $user);
+ $timetaken = 1 if $timetaken < 1;
+ $timetaken = 150 + int rand 150 if $timetaken > 3600;
+ $score = (3600 - $timetaken) / 3600 * $score;
+ $score -= $tries / 10 * $mxscore;
+ $score = $mxscore * 3 / 10 if $score < $mxscore * 3 / 10;
+ int $score
+}
+
sub _generate{
my ($self, $htc, $path, $lang) = @_;
$path =~ m,^(?:ct/([^/]+)/)?,;
- local $Gruntmaster::Data::contest = $1;
+ local $Gruntmaster::Data::contest = $1 if $1;
my @problems = problems;
@problems = sort @problems;
- my %scores;
+ my (%scores, %tries);
for (1 .. jobcard) {
- if (job_result_text =~ m/^(\d+)/) {
- $scores{job_user()}{job_problem()} = $1;
+ if ($Gruntmaster::Data::contest) {
+ $tries{job_user()}{job_problem()}++;
+ $scores{job_user()}{job_problem()} = job_result() ? 0 : calc_score (job_user(), job_problem(), job_date(), $tries{job_user()}{job_problem()});
} else {
- $scores{job_user()}{job_problem()} = job_result() ? 0 : 100;
+ if (job_result_text =~ m/^(\d+)/) {
+ $scores{job_user()}{job_problem()} = $1;
+ } else {
+ $scores{job_user()}{job_problem()} = job_result() ? 0 : 100;
+ }
}
}