#!/usr/bin/perl use v5.14; use warnings; use Getopt::Long; use SVG::SpriteMaker; my $prefix = 'sprite'; my $out; GetOptions( 'prefix|p=s' => \$prefix, 'output|out|o=s' => \$out, ); my $sprite = make_sprite $prefix, @ARGV; if ($out) { open my $fh, '>', $out; select $fh; } say $sprite->xmlify; __END__ =encoding utf-8 =head1 NAME svg-spritemaker - Combine several SVG images into a single SVG sprite =head1 SYNOPSIS svg-spritemaker [-o OUTPUT] [-p PREFIX] FILE... svg-spritemaker a.svg b.svg > sprite.svg # Standard usage svg-spritemaker -p img a.svg b.svg > sprite.svg # Custom prefix svg-spritemaker -o sprite.svg dir/*.svg # Output file svg-spritemaker --prefix=logo --output=logos.svg logos/* # Long options =head1 DESCRIPTION svg-spritemaker takes several SVG images and combines them into a single SVG sprite. See L for more information about SVG sprites. =head1 OPTIONS =over =item B<-o> I, B<--out>=I, B<--output>=I Write the sprite into the following file, overwriting it if necessary. By default the sprite is written on STDOUT. =item B<-p> I, B<--prefix>=I Sets the prefix for the fragment identifiers. Default is C (which results in identifiers C, C for the first example in the SYNOPSIS). =back =head1 SEE ALSO L, L =head1 AUTHOR Marius Gavrilescu, Emarius@ieval.roE =head1 COPYRIGHT AND LICENSE Copyright (C) 2015 by Marius Gavrilescu This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.20.2 or, at your option, any later version of Perl 5 you may have available. =cut